Screenwriting LogoThe True Art of Screenwriting   Blake Harris

 


 © Copyright 1991, 1999 Blake Harris.  ALL RIGHTS RESERVED

 
  Chapter Two
 

                    The Screenplay
 
 

          On reading a few very successful screenplays

for the first time, one will usually notice how sparse

they seem to be.  Descriptions are brief and to the

point.  Often a character's emotional tone is not

spelled out in so many words.  Actors and the director

work it out from the nature of the situation, the

dialogue and the character's actions.

          One will also notice how frugal and

economical good screenwriters are with dialogue.  If

something can be expressed in three words, and still

sound natural and appropriate, it is expressed in three

words.  Not six or ten or thirty.  If one line of

dialogue will communicate all that needs to be revealed

at that point, the good writer doesn't use three or ten

lines of dialogue.  Characters don't speak just to fill

up screen time.

          The role of dialogue in a film is not the

same as in a stage play.  And this illuminates one

major difference between film and other forms of drama.

          In theater, the actor depends heavily upon

his dialogue to project his character.  He is but a

small figure to the audience and even the most

exaggerated facial expressions and movements will have

little impact on those who sit some distance away.  So

stage plays are, relatively speaking, dialogue heavy--

this being the primary means to convey character and

situations.

          In cinema, the choice of shots and the way

these are cut together controls exactly what the

audience sees.  The smallest detail can be captured and

made significant.

          Showing something always has more impact than

telling.  The gruesome television images of war, for

instance, have far more emotional impact than volumes

of talk or verbal descriptions.

          Also in cinema it is possible to show the

audience so much more than you ever could in a stage

play.  Quite literally, all the world becomes a

possible stage.

          It is interesting that during the days of

silent pictures, it was thought that adding sound would

be superfluous.

          Why you might ask?

          Because stories could be told with far more

impact by showing rather than telling.  For the few

bits of vital information that could not be conveyed

clearly by actions and expressions, title cards were

used.

          But the ideal silent film was said to be one

where no title cards at all were actually necessary for

the audience to fully understand what was happening.

          In fact, a photoplay (as screenplays were

then called) was defined as "a filmed story to be told

in action instead of words."

          When the "talkies" came in, the studios and

producers brought in a wave of new writers--novelists

and stage writers experienced in writing dialogue.  The

sudden trend was to rely heavily upon dialogue to

convey the bulk of the story.  And this produced a

flood of pictures that are today, to put it bluntly,

boring and almost painful to watch.

          The new writers who came to Hollywood had to

learn much of what the old scenario writers of silent

pictures had already worked out.

          Sound added a new dimension, and spoken

dialogue made possible subtleties of meaning and

character.  But the essential ingredients of a

successful film actually did not change all that much.

Even with dialogue, it was discovered through

experience that films still worked better when most of

the important information was conveyed visually.

          Because showing is more powerful than

telling.  And in cinema, you can show almost anything

in film--any situation, any relationship, any action.

          This is actually also true in theater.  I had

a good teacher in university, Professor Lawrence, who

spent many years studying the theater of many different

cultures, both primitive and modern.  He sought a

definition for theater that would embrace all theater

from religious ceremonial rites and Japanese No drama

to Shakespeare and Ibsen.  His final conclusion was

simple and yet powerful.  "Theater is showing, not

telling," he said.  Even in European stage plays,

dialogue is usually most powerful when it reveals

rather than states.

          So in a good screenplay, dialogue tends to be

used frugally.  Too much dialogue clutters up and slows

down the impact of the film, especially when it slows

down or reduces visually showing the audience what is

happening.

          Modern screenwriters are often told to write

visually.  But they are not always told to do this with

the roots of the art form in mind.  They forget that

millions of people packed into theaters week after week

to watch silent films.  The Hollywood feature film was

born and glamorous tinsel-town became a mecca for those

seeking fame and fortune.  This was not simply because

of the novelty of motion pictures.  That wore off

rapidly.

          No, a new dynamic art form had been created,

one that moved people and touched their lives.

Flickering images of light, playing across a flat

screen, gave people an experience that they could

identify with and which had value and meaning.

          That power came from the fact that dramatic

stories could be told in a visual way.

          And this is the modern screenwriter's

heritage--the roots of his art form.  As soon as he

relies on dialogue to tell his story, rather than

showing it visually, he is moving away from the

essential power of his art.  And the result is weaker.

          So one of the most important lessons a

screenwriter can learn is to show rather than tell.

Dialogue is only used to add subtlety to characters and

action and to provide additional information that will

help the audience better understand what is going on

and why.
 

Film Examples Of Showing Rather Than Telling:
 

An Officer And A Gentleman

In the closing scene, when Zack comes into the factory

to take _______ away, not one word is spoken between

them.
 
 

Witness

The boy stands in front of the awards case and

recognizes a photograph of the police officer he saw

commit a murder.
 
 

Casablanca

The earlier relationship is shown in a flashback,

especially the fact that Ilsa is leaving Rick after she

discovers her husband is alive in Paris.  She loves

Rick but still is leaving him.
 
 

The Graduate

When Benjamin first takes Mrs. Robinson to a hotel

room, his sexual inexperience is utterly clear although

he is trying to pretend otherwise.
 
 

Chinatown

The connection between Hollis Mulwray and Evelyn's

daughter is shown through Jake's snooping and

photographing the meeting.  That Jake immediately

misconstrues the relationship is shown visually.
 
 

Rocky

Mickey comes to Rocky to ask to be his manager now that

the big fight is set.  Rocky tells him he doesn't need

a manager now, he needed him 10 years ago.  After

Mickey leaves, Rocky lies down on his bed for a few

seconds, springs up and races out the door.  We cut to

a street scene where Rocky runs to Mickey hunched

beneath a street lamp and places his arm around his

shoulder.
 
 

Saturday Night Fever

When Tony and Stephanie dance in the competition, they

win first prize.  But Tony is enraged because it is

obvious that a Puerto Rican couple were better dancers

and deserved to win.  He walks over and gives them the

trophy.
 
 

            The Elements Of The Screenplay
 

          In the art of the screenplay:

               First we are telling a story in the form

               of DRAMA.
 

               In presenting our story on the screen

               through the medium of photographed

               action we have SCREEN DRAMA.
 

               The story is about people, giving us

               characters.  The portrayal of these

               characters gives us CHARACTERIZATION.
 

               The characters, being human, have

               desires.  These desires cause them to do

               certain things--and the causes are

               called MOTIVE.
 

               Motive finds its outlet in deeds, which

               are the effects of the causes, giving us

               ACTION.
 

               The various motives, clashing, give us

               CONFLICT and STRUGGLE.
 

               Waiting for the outcome of the conflict

               gives us SUSPENSE.
 

               To be interesting the characters must be

               dissimilar, giving us CONTRAST.
 

               The various minor happenings throughout

               are INCIDENTS.
 

               Incident by incident the conflict grows

               into SITUATIONS.
 

               Each situation builds up to a CRISIS.
 

               There must be several situations and

               crises, following one after another,

               giving us SEQUENCE.
 

               The sequence of situations builds to the

               final situation and the greatest crisis

               in the story, which culminates in the

               CLIMAX.
 

               After which we gather the various

               threads of the story together and reach

               the ENDING.
 

               DIALOGUE is used throughout to add

               subtlety and to convey information that

               fleshes out what is being communicated

               visually.
 
 
 

          In addition to these components, there are

other fundamentals which are important:
 

               The OBJECT of conflict must be of

               sufficient importance to possess

               SIGNIFICANCE.
 

               The story usually involves a single

               general SUBJECT known as THEME.
 

               The PERIOD OF TIME involved in a drama

               must be reasonably limited by the UNITY

               OF TIME.
 

               The story must not cover more TERRITORY

               than is permitted by the UNITY OF PLACE.
 

               Characters, incidents and situations

               must be woven into the story so as not

               to violate the UNITY OF ACTION.
 

               To make the whole story appear REAL to

               the audience we must create the ILLUSION

               OF REALITY.
 

               In order to accomplish this our story

               must possess PROBABILITY.
 

               Occasionally happenings result in

               COINCIDENCE.
 

               To justify this we must carefully LEAD

               UP to it with incidents in the form of

               PREPARATION.
 

               In order to arouse the fundamental

               emotions of mixed audiences we must have

               HUMAN INTEREST and HEART INTEREST.
 

               To arouse the increased interest of an

               audience, we OFTEN have LOVE INTEREST.
 

               To relieve the intense seriousness of

               dramatic conflict we can utilize COMEDY

               or HUMOR.
 

               To arouse admiration and identification

               with the leading character of a story,

               we must have HEROIC VALUES.
 

               As a screenplay will eventually be shown

               in "motion pictures" we must have

               PICTURE VALUES.
 

               To appeal to a sophisticated audience we

               must have NOVELTY.
 

               All must be arranged in the form of a

               PLOT.
 

               The pervading influence or conditions

               surrounding our characters; the

               "enveloping mood" of our story; the

               background, animate or inanimate; the

               "local color" gives us ATMOSPHERE AND

               SETTING.
 

               To cause sudden emotional agitation in

               our audience, to stir them with terror,

               horror or fear, we SOMETIMES make use of

               the element of SHOCK.
 

               To strike the audience with wonder,

               astonishment or confusion we SOMETIMES

               introduce an incident, event or

               condition that is unexpected, sudden or

               remarkable, thus arousing the element of

               SURPRISE.
 

               In arousing and maintaining the interest

               of the audience we SOMETIMES keep them

               in ignorance and expectation, thus using

               the element of MYSTERY.
 

               In order to arouse the emotions of fear

               and apprehension in our audience we

               SOMETIMES use the element of MENACE.
 

               To satisfy the audience in punishing

               wrong and rewarding right and virtue, we

               usually give heed to the element of

               JUSTICE.
 

               In arousing the emotions of the audience

               through depicting violent physical

               actions we SOMETIMES strive for PHYSICAL

               "PUNCH."
 

               In arousing the emotions of the audience

               through the use of quiet, restrained,

               though tense action we SOMETIMES make

               use of MENTAL "PUNCH."
 

               To keep our stories logical we must give

               heed to CAUSE AND EFFECT.
 

               To build drama we must have RESEARCH or

               MATERIAL.
 
 

          These points provide a vocabulary of dramatic

storytelling.  Many of them have been described in

other ways with different words.  But whatever the

terminology used, this list covers most of the

elements--the tools--of the screenwriter's craft.  Most

books on screenwriting cover some of these in one way

or another, but not necessarily in a satisfactorily

comprehensive fashion.

          It is almost impossible to consider one of

these elements in isolation.  However, by focusing on

one and then another, a complete picture starts to

emerge of how all these elements fit together to make

screenplays work.
 

        The Foundation Of The Screenplay--Drama
 

          The heart and soul of the screenplay is

drama.

          And the foundation of all drama is struggle

or conflict.

          Someone or several someones want something.

They try to get it.  Some others or something resists

their efforts to obtain it.

          The continuation of those efforts, now

succeeding temporarily, now failing, here changing in

plan, there surprising the antagonist, is the action of

drama.

          In comedy, the struggle is surrounded by

amusing and unexpected circumstances.  But the

foundation of a comedy film is the same.

          Talking about conflict in drama does not

necessarily mean physical violence.  Conflict consists

of effort and counter-effort, effort and resistance,

effort and the frustration of effort, temporary or

otherwise.

          With cleverly conceived and developed

conflict of purpose, a screenplay can have more

suspense and a more effective result than is often the

case with drama based on physical force.

          Every man and women has something to fight

for, something to strive for, some goal to reach, some

objective to attain.  One might struggle for riches,

another for love.  One may possess vast wealth and yet

struggle for glory and happiness.

          Everyone of us has something to strive for.

There are always obstacles to be overcome and

opposition to contend with.  The result is conflict.

          The  greater the obstacle, the greater the

conflict.  And the greater and more evenly balanced the

conflict, the greater the drama.

          Drama is the portrayal of human characters in

emotional, objective conflict, resulting from

contradicting motives and desires.
 
 

               Emotion Verses Intellect
 

          Each individual is a separate and distinct

person.  Each is guided to a greater or lesser degree

by his intellect.

          Under the surface, however, people share in

common the same fundamental emotions.  Hence an

audience, as a broad range of individuals, will tend to

respond more to emotion than intellect.

          Conflict and struggle caters to emotion more

than intellect.  Hence the need for conflict in any

drama.
 

                    What Is A Theme
 

          Sometimes people have the impression that

theme means a brief statement of the plot.  This is not

what is meant by theme.  It is not a single-sentence

statement of the principle plot points.

          A theme is sometimes also called the premise

of the story.  The word premise, however, also can be

used to describe the starting point of the story or the

one-sentence plot description.  So theme is the

traditional word for what is being described here.

          What is a theme?

          Clayton Hamilton many years ago said: "By

theme is meant some eternal principle or truth of human

life--such a truth as might be stated by a man of

philosophic mind in an abstract and general

proposition--which the dramatist contrives to convey to

his audience concretely by embodying it in the

particular details of his play.  These details must be

so selected as to represent at every point some phase

of the central truth and no incidents or characters

must be shown which are not directly or indirectly

representative of the one thing which in that

particular theme the author has portrayed.  The great

plays of the world have all grown from a single central

thread; or to vary that figure they have been spun like

spider webs--filament after filament out of a central

living source."

          This is equally true in film.  The theme of a

script serves to unify all its parts into a cohesive

dramatic whole.  It is the heart of the conflict and

every scene in some way should, through action, reflect

or comment upon that theme.

          The purpose of a screenplay is its theme.  It

is what it is saying in general about people or life.

          If a screenplay has no purpose, if it makes

no comment on life and does not in any way illuminate

the human condition, it has no theme.

          A purposeless individual with no incentive,

no aim in life, is not likely to accomplish much.  He

is blown about by every little breeze of suggestion or

mishap and tends to drift aimlessly.

          Likewise, a screenplay without a theme will

drift and meander aimlessly and will lack overall

impact.

          Conflict and action without a basic theme are

superficial and mean little to an audience.  In drama,

as in life, there must be a theme, a purpose.

          Drama--a story--is the account of the

struggle of one or more men or women who seek to attain

some purpose.  Theme is not the skeleton of a plot.  It

is the idea behind the skeleton--the essential

struggle.

          The inception or initial starting point in

writing a screenplay may not be a theme.  A script

might start with an idea for a character or a setting.

The inspiration for a good story can spring from many

different sources.

          But the central core of a screenplay has to

be found sooner or later--its purpose or theme--and

this then finally determines what incidents and

characters are included and the way the conflict

unfolds to its end resolution.

          Some examples of themes might be:

     If you try to practice deception you will be found

     out.
 
 

     Absolute power corrupts.
 
 

     Selfishly ambitious people, by their disregard for

     others, provide the means through which their own

     purposes are defeated.
 
 

     Money can't buy true happiness.
 
 

          A thousand different scripts could be written

with the above themes.  And there are an almost endless

number of themes that could drive a screenplay.

          A story without a theme isn't much of a

story.
 

Chapter 3

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Glossary